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Design Matters Episode 2 - Pillars of Eternity 2: Deadfire

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Steve Martinez and Trevor Page are employees of Blizzard Entertainment and the thoughts and opinions expressed are entirely their own. Steve and Trev explore the makings of Pillars of Eternity 2: Deadfire in their second episode. Join them as they do a deep dive into the various systems and design decisions from the perspective of industry veterans. What worked? What didn't? How did these systems translate to the player? Find out the answers to these questions and more as you learn a bit about the decisions that go into game design.

Design Matters Episode 1 - God of War

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Steve Martinez and Trevor Page are employees of Blizzard Entertainment and the thoughts and opinions expressed are entirely their own. Join Steve and Trev as they do a deep dive into the various systems and design decisions in Sony's "God of War." from a perspective of industry veterans. What worked? What didn't? How did these systems translate to the player? Find out the answers to these questions and more as you learn a bit about the decisions that go into game design.